The Village of Winterhaven
Population: 1183 (92% human, 2% elf, 3% half-elf, 3% dwarf)


The rutted East Way leads to the foot of a broad hill that holds the walled village of Winterhaven. The village is nestled in the northern foothills of the Thunder Peaks. The Thunder Peaks loom above Winterhaven and on a clear day, one can see the crumbling remnants of an old keep perched upon one of the lower peaks, perhaps a day’s walk from town. The walls are weathered stone topped by defensive palisades, and are routinely patrolled by the town guard, called the Winterhaven Regulars, even during the day. Small thatched homes stand around Winterhaven, each fronting a small piece of farmland or pasture. Beyond the farms to the north and east lie a fast moving river and beyond that a dark woods, and to the south, tall mountain peaks.
Winterhaven is the last true civilization before one braves the Thunder Peaks to travel to westerly Arabel. As such, Winterhaven sees a fair number of merchant caravans, some of whom find themselves snowed in during the winter months if they don’t make it through the pass before the snows set in. The town boasts one inn, called Wrafton’s Inn, a couple of taverns and several boarding houses. The boarding houses are run by a few of the town’s widows and spinsters who do a fair business in the winter and early spring while merchants lay over, waiting for the mountain passes to clear.

Population: 1183; this includes those that live in the surrounding countryside. The people of Winterhaven are predominantly human. with a scattering of dwarf families, and a handful of individuals of other common races, including a couple of elves.
Government: Ernest Padraig, Lord of Winterhaven, is descended from Cormyrean nobles who came north over the Thunder Peaks when Cormyr began establishing outposts on the far reaches of its borders, and who stayed after Cormyr abandoned those same outposts. Lord Padraig nor the town of Winterhaven, currently pay allegiance to any sovereignty, having been largely forgotten by the greater world.
Defense: The Winterhaven Regulars. a core group often soldiers who perform guard and police functions in and around the walled portion of the village. To augment this force, Winterhaven can muster a group of about fifty civilians. given a day’s notice.
•*Inns and Taverns*: Wrafton’s Inn. Managed by the Widow Salvana Wrafton and her five daughters.
Supplies: Bairwin’s Grand Shoppe and Coalstriker’s Smithy. Other skilled craftspeople are available including an herbalist, chandler, and hostler among others. Also, Market Day is held on the 5th day of every tenday, or week.
Temples: A small temple devoted to Chauntea. Run by Sister Linora and her two acolytes, Gevarn and Mikel.

Notable Locations
1. Outer Gates and Walls – Open by day, closed and barred at night, the outer gate is always policed by at least two guards.
2. Wrafton’s Inn – A spacious inn and tavern, Wrafton’s serves as the local public house for the region. Like alehouses everywhere, Wrafton’s Inn offers beer, wine, and on occasion, spirits. Meals are served for those with the coin, and beds for travelers are available. A crowd of villagers gathers each night to drink, sing, gossip and play games of chance.
3. Market Square – On the 5th day of every tenday carts and wagons gather in the square to sell their goods.
4. Stables – On market days these stables are filled with mounts and beasts of burden. Travelers can stable their mounts here for a modest price.
5. Smithy – A dwarf named Thair Coalstriker owns the local smithy.
6. Valthrun’s Tower – This five-story structure is the tallest building in Winterhaven and is over a 1,000 years old, dating back to the birth of Cormyr. Valthrun, a sage and scholar, inhabits the top two levels.
7. Bairwin’s Grand Shoppe – Has a variety of standard goods and gear available. Occasionally dabbles in rare and exotic items.
8. Warrior Guild – Local militia headquarters.
9. Tenements – The large tenement structure features apartments for the village residents who don’t own farms or who work in the businesses within the village walls.
10. Temple of Chauntea
11. Inner Gate – The inner gate is closed and guarded by two Winterhaven guards during the daytime.
12. Winterhaven Siege Supplies – Though it hasn’t happened in a couple of years, on occasion when Winterhaven comes under attack villagers seek refuge inside the walled keep and subsist on the supplies stored here.
13. Winterhaven Barracks – This military-style barracks is home to The Winterhaven Regulars.
14. Manor House – This grand manor house was built when Winterhaven was an outpost of the Cormyr. Currently the home of Lord Padraig, his wife and their four sons. It is a beautiful example of stone architecture in a village otherwise comprised of thatch and wood.


Against the Shadow Fintem Fintem